The latest agent to come to Valorant, Reyna, is a tough cookie. She’s seriously affecting Evan’s self-esteem. So, whether you’re struggling against the soul-harvesting agent, or you want to get the most from her in battle, I’m here to help.
Reyna is a Duelist agent with vampiric abilities. The Mexican agent is Valorant’s eleventh character and arrived just in time for the game’s full launch. In her official bio, Riot says that Reyna “dominates single combat, popping off with each kill she scores.”
So, before you start spending the time or real-life money on the new agent, this Valorant Reyna guide covers her abilities, role, identity, and viability in the game’s current meta so you can keep your self-confidence in tact.
Valorant Reyna abilities
Reyna is unique in that her utility is completely reliant on her ability to score kills. Of her three main abilities, two require absorbing a Soul Orb left by killed enemies to use.
Devour (100 creds)
Devour is one of two abilities that Reyna can choose to cast upon consuming a Soul Orb left behind by an enemy she kills. Devour harnesses the Soul Orb to heal Reyna for up to 100 points. The ability can also overheal Reyna, though her maximum health can never go above 150. Any healing over 100 is temporary and will wear off after a set amount of time.
The healing will only work while Reyna remains in line-of-sight with the Soul Orb. Devour can be cast from very far away, though enemies can estimate Reyna’s location by the purple tether line visible while healing. Both Devour and Dismiss use the same pool of charges.
Dismiss (100 creds)
Dismiss is the second of two abilities that Reyna can cast with a Soul Orb. Casting Dismiss instantly makes Reyna an intangible phantom immune to damage for a few seconds. Reyna is also faster during this time, but she cannot use any weapons or other abilities. Both Dismiss and Devour use the same pool of charges.
Leer (200 creds)
Leer is Reyna’s only ability that isn’t tied to her soul harvesting. Casting Leer throws a ghostly eye in the air that inflicts near sight on any enemy within its line-of-sight. Enemies under Leer’s effects can only see a few meters around them.
The spell automatically dissipates after a few seconds, but it can also be destroyed by dealing 100 damage to the eye. Allies are completely unaffected by Leer and Reyna can cast it through any wall, as long as the destination is within the ability’s range.
Empress (Ultimate – 6 points)
Empress transforms Reyna into a super-powered, glowing version of herself. While in Empress mode, Reyna’s reload speed, equip speed, and fire rate are all increased. Harvesting a Soul Orb while using Empress will activate both Devour and Dismiss at once with the added bonus of turning Reyna completely invisible for a few seconds. Enemies are also highlighted in red from head to toe.
How to play Reyna
Like other Duelist agents, Reyna is best played aggressively. Though even more than other agents in her class, Reyna relies on the ability to secure at least one kill before she can reach her full potential. The power of Leer and her ability to overheal after a kill means that she should be at the front line of any site push.
She’s not packed with as much team utility as Phoenix, but a well-timed Leer can effectively initiate a firefight. Her ability to stay alive with Devour and scout dangerous corners with Dismiss are some of the best abilities you can ask for in the face of uneven odds. Don’t worry about keeping all four charges of Dismiss/Devour charged. If you’re low on cash, prioritize your Leer stocks.
Use her to assist Operators
Reyna is the perfect companion for challenging a corner with or against an Operator agent. A well-placed Leer tossed around a corner can give your Operator the edge against the enemy’s, especially if they’ve already used their first shot to take out the Leer eye instead of shooting your teammate. A flash ability from Breach and Phoenix or Omen’s Paranoia can have a similar effect, but none or more risk-free or easy to use as Leer.
Pack a shotgun
Few other agents make a better argument for a shotgun save round than Reyna. As long as you can score the first kill, Reyna can pop her Empress ultimate, completely disappear, and reappear within shotgun range of her next target. Her consistent healing mitigates the risk of closing the distance on enemies, though it’s a high-risk strategy. If you’re already trying to catch enemies off-guard with a shotgun, Reyna’s playstyle fits the bill.
As powerful as Reyna can be when she’s on a streak, she’s not necessarily the best pick for an organized team of five. In a challenging match against evenly-skilled players, you might get more consistent results from a Duelist like Phoenix (who can flash, molotov, and block vision) or Raze (who can just straight up kill with her abilities).
That said, her Leer is one of the strongest individual abilities in the game. In the hands of a confident player that’s having a good day for headshots, she can be exactly what you need. She’s not a safe pick, but always a fun one.
Like all agent contracts, Reyna’s functions like a mini-battle pass that also lets you unlock her to play in-game. Here is everything offered in the contract: